Action Script has been pretty tough lah!
and I've been sitting in front of my lappie figuring
out the questions like some goondu - for hours..
Yes.. I pretty much wasted the day figuring out the solutions.. dammit!
I'm left with one more question to go!
But ain't easy.. looks easy.. its not.
The more I see, the more questions I'll ask myself. Nabey..
So to calm myself down (and to let go frust..hee),
I made up codings of my own. So here goes..
var ohCrap:String=String(iHateStupidQuestions.text);
var wtf:String=String(iDontBlardyCare.text);
var freakingTime:Number=Number(timeWasted.text);
var imStressedOut:String="Yes a string to hang myself";
var imTired:String="And my blardy butt hurts";
if (dane==ohCrap){
trace(imTired);
}else{
trace(imStressedOut);
}
if(myDay < preciousTime)
trace("What the blardy heck am I doing"?)
}else{
trace("I might as well do something ELSE better");
}
and I've been sitting in front of my lappie figuring
out the questions like some goondu - for hours..
Yes.. I pretty much wasted the day figuring out the solutions.. dammit!
I'm left with one more question to go!
But ain't easy.. looks easy.. its not.
The more I see, the more questions I'll ask myself. Nabey..
So to calm myself down (and to let go frust..hee),
I made up codings of my own. So here goes..
var ohCrap:String=String(iHateStupidQuestions.text);
var wtf:String=String(iDontBlardyCare.text);
var freakingTime:Number=Number(timeWasted.text);
var imStressedOut:String="Yes a string to hang myself";
var imTired:String="And my blardy butt hurts";
if (dane==ohCrap){
trace(imTired);
}else{
trace(imStressedOut);
}
if(myDay < preciousTime)
trace("What the blardy heck am I doing"?)
}else{
trace("I might as well do something ELSE better");
}
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